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1. Fake Transponder - in Player Features and Ideas Discussion [original thread]
Originally by: DangerosoDavo Originally by: Emperor Cheney It sounds like an awesome gameplay element, but it would need to have substantial downsides to be balanced, I think. Otherwise everyone would feel like they needed to fit o...
- by Emperor Cheney - at 2011.08.27 11:28:00
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2. Fake Transponder - in Player Features and Ideas Discussion [original thread]
It sounds like an awesome gameplay element, but it would need to have substantial downsides to be balanced, I think. Otherwise everyone would feel like they needed to fit one of them all the time.
- by Emperor Cheney - at 2011.08.27 10:42:00
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3. Deleting Skills - in Player Features and Ideas Discussion [original thread]
It takes developer time, opens up new incentives to hack accounts, and offers no real upside to anyone? WHY, WHAT'S NOT TO LIKE??? Really hope the handful of supports here are alts of the same person.
- by Emperor Cheney - at 2011.05.14 20:12:00
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4. Ability to scan down cloaked ships - in Player Features and Ideas Discussion [original thread]
Edited by: Emperor Cheney on 27/04/2011 03:14:26 OP doesn't say "afk," rather he says "scan cloaked" which produces some useful results, but not the same. The term "afk" is fairly obscure and used only by a certain in crowd. While experience...
- by Emperor Cheney - at 2011.04.27 03:14:00
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5. Ability to scan down cloaked ships - in Player Features and Ideas Discussion [original thread]
Originally by: Obsidian Hawk Why do people post on the forums w/o looking to see of the topic has been posted already? There is the search function and eve search peoples. To be fair, the search function on this board is near-useless. ...
- by Emperor Cheney - at 2011.04.27 02:59:00
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6. Ability to scan down cloaked ships - in Player Features and Ideas Discussion [original thread]
That is the point of a cloak. Not being findable. That is the entire point.
- by Emperor Cheney - at 2011.04.27 02:43:00
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7. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Originally by: Mara Rinn Akita T is on the ball though. If ratting drove security status up , all mission hubs would end up being 1.0. If ratting drove security status down , all mission hubs would end up being nullsec. Looking f...
- by Emperor Cheney - at 2011.04.03 03:38:00
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8. Delay local - in Player Features and Ideas Discussion [original thread]
Originally by: Chaos Incarnate Originally by: Emperor Cheney Used to agree. Then, I realized it's way easier for a bot to spam d-scan than for a human. Delayed local would be a huge benefit to bots v humans. that's a pretty du...
- by Emperor Cheney - at 2011.03.24 02:53:00
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9. Delay local - in Player Features and Ideas Discussion [original thread]
Used to agree. Then, I realized it's way easier for a bot to spam d-scan than for a human. Delayed local would be a huge benefit to bots v humans.
- by Emperor Cheney - at 2011.03.19 20:10:00
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10. Post your botted out systems here. GM / CCP - at your service. - in Player Features and Ideas Discussion [original thread]
Ingunn http://evemaps.dotlan.net/system/Ingunn/kills
- by Emperor Cheney - at 2010.12.14 00:53:00
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11. Pirates & Incarna - in Player Features and Ideas Discussion [original thread]
Originally by: Lana Torrin You'll be able to spend those PLEXs on the same clothing everyone else has access to. Wanabe pirates can spend $$'s to look cool too. Given what ISK is supposed to be worth, I'm going to find it hilarious ho...
- by Emperor Cheney - at 2010.11.10 01:14:00
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12. Cloaking Ping for SOV - in Player Features and Ideas Discussion [original thread]
oh god, one of these again. afk cloaking is fine, and yes, clearly you do have a problem with it. and yes, there is plenty of risk to operating behind enemy lines in a completely untanked ship.
- by Emperor Cheney - at 2010.10.26 22:49:00
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13. Stuff that a capsuleer have to do in person: - in Player Features and Ideas Discussion [original thread]
Oh, and I would use my relative insane wealth to indecent proposal like everyone. Just for kicks. That should be an option for avatars. Like I go /indecent proposal and it makes it happen.
- by Emperor Cheney - at 2010.10.08 03:02:00
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14. Stuff that a capsuleer have to do in person: - in Player Features and Ideas Discussion [original thread]
I would like to personally thank the station manager of Tannakan VII - 24th Imperial Crusade Logistic Support, for kindly letting me dock and relax a little, despite being an active member of the enemy militia. That's pretty nice of him.
- by Emperor Cheney - at 2010.10.08 02:57:00
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15. Ramming - in Player Features and Ideas Discussion [original thread]
No. Immersion wise, no. If my ship can shrug off nuclear missiles, how is it a glancing blow at 200 m/s would make any difference? Ramming stopped being an effective naval tactic over a thousand years ago for a reason. Gameplay wise, no. The ra...
- by Emperor Cheney - at 2009.05.06 09:21:00
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